Wageningen, Pays-Bas, 21-26 septembre 2014

One-week intensive springschool on Companion Modelling –Principles and applications with a special focus on facilitation

Programme

Sunday Monday Tuesday Wednesday Thursday Friday
  8h40 – 10h55 Role-playing session: the ReHab game (coffee break included) 8h30 - 8h45 Wrap-up, Block 1 8h30 - 8h45 Wrap-up, Block 2 8h30 – 8h45 Wrap-up, Block 2 & 3 8h45 – 8h55 Wrap-up, Block 3 & 4
8h45 – 09h50 (Fil Rouge) Meeting the client to specify the demand (theatre play – CG & CLP) 8h45 – 11h30 (Teamwork) Building a ComMod process from scratch – working on the conceptual models, and 15’ debriefing at the end (coffee break included)

8h45 – 9h10 A conversation between 2 commodians (theatre play – AD & CLP) + debrief

9h10 – 9h45 Hands on Netlogo: ReHab from scratch (ES)

8hh55 – 10h10 Presentation of the “Fil Rouge” case study Playing the “real” game (ES)
09h50 -10h15 Coffee break 10h10 – 10h30 Coffee break
11h00 – 11h30 Wicked problem and participatory approaches (CG) 10h15 – 11h05 Facilitation: Congruence 9h54 – 10h09 ComMod: Simulation models (CLP) 10h30 – 10h50 Brainstorming on monitoring and evaluation
11h05 - 11h30 ARDI methodology (AD) 10h09 – 10h30 Discussion on simulation models and RPG 10h50 – 11h15 ComMod: Monitoring and evaluation (CLP)
11h30 -12h00
Intro to ComMod (CLP)
11h30 – 12h30 (Teamwork) ARDI applied to the ReHab Game 11h30 – 12h30 ComMod: Conception and animation of a RPG (CG)   11h15 – 12h30 Final debriefing, evaluation of the training and closing ceremony
12h15 – 13h30 Lunch 12h15 – 14h00 Lunch 12h15 – 15h00 Lunch 12h15 – 13h45 Lunch  
13h45 – 14h00 Energizer (the ball game) 13h45 – 14h00 Energizer (the cat/mouse) 13h50 – 14h10 Energizer - The “knot”
14h00 – 14h30 Initiation of a ComMod process (AD) 14h00 – 15h30 (Teamwork) Building a ComMod process from scratch 14h10 – 15h10 Wrap-up on facilitation “The village meeting”
14h30 – 14h50 Presentation of the “fil rouge” case study (ES)
14h50– 15h15 Getting organized ! (YvK) 15h00 – 15h30
The “Magic steps” energizer (Trust and Unknown)
15h10 – 19h00 (Teamwork) Building a ComMod process from scratch – crafting and preparing for the crash-test of the prototypes
15h15 – 16h50 (Teamwork) Building a ComMod process from scratch (coffee break included) 15H30 – 16h30 Meeting Conamp to validate the question 15h30 – 18h00 Role-playing session : the Kodagu game  
16h50 – 17h35
15’ group debrief and 30’ general debfrief
16h30 – 17h30 Small group debriefing and Large Group debriefing
       
       

Night sessions

Sunday Monday Tuesday Wednesday Thursday Friday
21h20 – 22h00 Ice-breaker: expectations/participants presentation/program 20h15 – 21h15 Yes and… 20h30 – 22h00 The qualities of the facilitator (2) Non-violent Com & Empathy 20h30 – 21h30 Demos: Case studies & Facilitation 20h30 – 22h00 (Teamwork) Game presentations Crash testing of the games  

10h30 – 10h50 Brainstorming on monitoring and evaluation